Drivers Category

Drivers Update
Drivers

Final fantasy xiii vsync

Version: 11.25.66
Date: 23 April 2016
Filesize: 149 MB
Operating system: Windows XP, Visa, Windows 7,8,10 (32 & 64 bits)

Download Now

March 30, 2016 • By Alessio Palumbo Today, Head of Xbox Division Phil Spencer made some announcements during Microsoft’s Build Keynote. We’ve already reported that there will be a Universal Store across all Windows devices, but there’s a lot more interesting information for gamers. Cortana will debut on Xbox One soon, for instance. The gaming community really wanted to know Microsoft’s plans on the Universal Windows Platform ( UWP) though, and Spencer delivered the following speech. Through the Universal Windows Platform, our plan is to deliver games that will run better on Windows with more predictable performance, more robust install/uninstall and servicing capability through a modern application platform and greater safety for users through a protected Runtime environment. We have heard the feedback from the PC gaming community loud and clear. We’re working to ensure Windows 10 has a great game experience. We will be enabling the ability to disable VSYNC and adding support for GSYNC/ Free Sync in May. Direct X 12 added support for new m GPU scenarios which work today for both Windows32 and UWP games. We’re committed to ensure that we meet or exceed the performance expectations of full screen games as well as adding additional requested features, including support for overlays, modding and more. Unfortunately, that means we’ll be stuck with forced VSYNC at Quantum Break’s release, scheduled for April 5 on both Windows 10 and Xbox One. On the upside, it looks like both overlay applications and modding should be eventually available on UWP games. Spencer then proceeded to showcase a Desktop App converter which can transform any existing game package to a modern desktop application. This has been demonstrated on stage with popular games such as Age of Empires II HD and The Witcher III: Wild Hunt. Microsoft clearly wants both developers and consumers to embrace their vision.
Report this post Note: This is ONLY to be used to report spam, advertising, and problematic (harassment, fighting, or rude) posts.
To everyone with consistant STUTTERING each 1-2 seconds ( especially in cutscenes it's very noticable but also ingame when moving camera for example) i have found what seems to fix it. Simply go into the Start menu and right-click Computer, choose Manage. From there, go to Device Manager and choose Human Interface Devices. To get the best performance, you are going to want to disable all HID- Compliant Device, you should not need to disable ANYTHING else. Note: for the most part, these are used for the interfaces on the keyboards, which is why there is anywhere from 3-7 ( i had 7 of those so rightclicked and disabled) any applets will be disabled until these HID devices are re-enabled. Basically the stutter has something to do with usb / keyboard/ controllerchecks. Before i found this fix i eliminated the problem by unplugging my usb keyboard ( logitech g110 ). Somewhere else i read that plugging in a controller with usb also does the same thing fixing the stutter as the game is checking for a controller each second. Source : fix for other game ( AMD 7950 - i7-2600k@ 4,6ghz - 8gb G. Skill ).

© 2014-2016 oxerteoli.5v.pl